Join Award-winning author, illustrator, concept designer and art director John Mueller as he shares his creative journey, career highlights and personal insights across an expansive career in comics and videogames.
John’s prolific body of work across the entertainment industry includes IP’s as Swamp Thing, Judge Dredd, Star Trek, The Crow, Quake 3, Unreal Tournament, Unreal Warfare ,Sin, Heavy Metal,Reloaded, The Spectre, Forgotten Realms, Wrath & Skeller, Johnny Whatever, Tabula Rasa, Darksiders 2, and Warhammer 40,000 MMO, Dark Millennium. He is currently the Art Director for the legendary Diablo franchise for Blizzard Entertainment.
In this masterclass John will reflect on his 25 years as a professional artist and share his perspective about how technology shaped his career and how it will continue to evolve and provide unimaginable opportunities to the artists of the future.
The session will end with 15 mins of Open Q&A.
About John Mueller:
John is an award-winning author, illustrator, and Art Director whose career has spanned 25 years. John began his career in comics working with such intellectual properties as Swamp Thing, The Crow, Judge Dredd, Loaded to name a few. He has also worked for such video game studios as THQ, NCSoft, Epic Games, Ubisoft, and is currently the Art Director for the Diablo franchise for Blizzard Entertainment.
John is the creator of OINK, a critically acclaimed graphic novel originally published in 1995 which he began in college as a student of Jim Auckland from Takapuna Art Supplies. John digitally remastered the book and funded a new self-published edition via Kickstarter in 2015. He was a co-founder of Skyshine Games, an indie studio that created BEDLAM, a post-apocalyptic rogue-like, turn based strategy game. This project was also funded by another successful Kickstarter campaign.